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RoadRun (prototype)

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Devlog

  • Road improvements and traffic
    April 20, 2025 by AbelianKraun
    I made some progress with my road system: it now supports railings and traffic lines both for procedural roads and stand-alone for static assets (e.g., cross, forks, join/exists), and an initial traff... Continue reading
  • Steering wheels and road improvements
    April 13, 2025 by AbelianKraun
    Added initial support for steering wheels (tested on Logitech G29) Added railings and walls support on roads... Continue reading
  • Graphics and controls update
    April 13, 2025 by AbelianKraun
    Updated: Switched to HDRP Added new assets from Unity terrain demos Added gamepad controls Improved truck handling... Continue reading
  • Added trailer system
    April 08, 2025 by AbelianKraun
    Today we added a simple trailer system that can attach/detach... Continue reading
  • Added gears, clutch and Volvo FH16
    April 06, 2025 by AbelianKraun
    1
    Update 06/04/2025 Added 12 gears and clutch simulation, support both manual and automatic. In the demo, the automatic is enabled. Replaced the main model with a purchased Volvo FH16... Continue reading
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